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The FFX HD ".phyre"

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First of all: Sorry for my bad English, ain't my native language.

So, I did get the Data of the game, and I was able to extract the texture (or see them) with a tool named "TextureFinder". Maybe I'm a newbie or sort on .phyre extension, but I didn't make it work well, I mean, yeah it load the texture and all, but without alpha. And as I read, find the Alpha its pretty hard using that tool. Plus, when I try to save something over 2048x, well, it just save what I can see on the windows open.

As I heard around, they're a way for turn them from ".dds.phyre" extension to "DDS", but I didn't find many clues about it.

The models, well, as they say on Xentax; they're on "DAE.phryre" but once again, you cannot just "erase phyre and it would open" that doesn't work, I've try it lol. As I heard too, they're a way for make them on obj, using a tool named "Hex2obj" or sort like that, but for forget my password on Xentax, well I can not longer get there.

So, anybody have get some luck on it? Just asking anyway.

I've manage for example get the texture of Jecht, but I did need to fix it on Photoshop and Paint.Net, for give him the Alpha Map, ending with something like this using the same model of the original FFX:


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