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Hello?

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I guess no one sees me.
I guess I'm not welcome here.

Fallout 4 SFX (still pending)

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Submitted at least 40 sound effects from fallout 4 and still it's in pending. Am I missing something? Because it's been over at least 13 days and nothing

Hi

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I really don't have a lot to say, but I have a lot of ideas.

Weird PNG files?

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So I'm trying to get all the sprites from this game called Pocket All Star Smash Bros. (A Chinese game).

I extract the apk, find the files. They're all PNG but cannot be view?

And sorry, cannot link.

Help: Tokimeki Memorial POCKET Sports Hen voice clips

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I've been wanting to rip the sound clips of Tokimeki Memorial POCKET Sports Hen for a while, but there does not seem to be a tutorial to rip almost anything from GBC games. I've tried a few GBA methods and no luck.
If it matters, the game is only Japanese. I know this is in the sound thread, but if besides the sounds somebody has a good GBC extract tutorial I'd love to see it.

Hiiii!

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Pleased to meet all of you!
I'm Vanilluxe92.

Allowed to upload Call of Duty models?

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Hey world. I have a ton of Call of Duty models that id like to upload but... I noticed on here theres not any models. is their a reason why? copyright issues or people just not interested in it?

3DS LZ?

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So I run into these once in a while, and people keep saying FEAT decompresses them, however any time I try to use it, it just extracts the texture inside and leaves the file uncompressed in the folder where it was. I need it to decompress it so I can extra using a different program. Can anyone give me a good recommendation on what program I should use to decompress 3DS .lz files?

Mahou Tsukai no Yoru Help?

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I've been trying for a little while now, with no avail, to rip assets from Type-Moon's Mahou Tsukai no Yoru (Witch on the Holy Night) Visual Novel. They're packed inside of .xp3 files and, inside of the .xp3 files, primarily .tlg files (There's some .tft files and, for two specific ones, .ogg and .wav files).
         With what research I could come up with, these two file formats seem to be normal of the KiriKiri Adventure Game engine. I've been able to get through the .xp3 files via Crass and ExtractData, but I haven't been able to get to the .tlg files. Would anyone know how to go about doing this?

Here's the tools that I have tried so far:
Extract Data
Kirikiri (I attempted it on both krkr.exe and krkrtpc.exe, but with no success)
Crass
Susie32 (Here's my personal copy of it, including the plugins that I've tried)
Sanoba
Arc_Unpacker (Specifically 0.5 and 0.11, 0.5 is the first build that "added" Mahou Tsukai no Yoru support)

Here's a link to some sample .tlg files from the various .xp3 files in the folder, just in case. I'm starting to also upload the full .xp3 files, in case their extraction is the root of the problem. And if anyone could help me figure out how to rip the .tlg files, that'd be great! I don't think I am, but if I'm breaking any rules by linking to the tools' downloads, please let me know!

I think I forgot to introduce myself here.

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Whoops.

Hehleho everybody, name's Joseph. But you can just call me twab.  Tongue

AAAAAAS you can probably tell, I worship sound effects and will do anything to get my hands on 'em.
I mainly specialize in Playstation, Playstation 2, Nintendo 64, PC, and Nintendo DS sounds since those are the ones I know how to rip best.

I've already made a ton of submissions over on the Sounds Resource. Feel free to check 'em out.

While I mainly rip sound effects. I will occassionally submit textures and sprites too if I'm feeling motivated enough. Though you'll be lucky if I ever get the motivation for models haha.

So I hope I can make a good impression on you all here. And feel like I actually deserve my existence.   Unimpressed

Something I noticed about the Genesis/SCD/32x Sonic rips.

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They all use different coloring on specific sheets. The sheets by Divine Insect are using the "full" color format, while some, like Dr. Robotnik ripped by Dolphman are using a "raw" color format, while some, like the Sonic sheet for Sonic the Hedgehog (Genesis) use an odd variety of colors, which I fixed up. Also the K-T-E in Sonic 2 spritesheet is also using a variety of different colors, like the grabbing on to something frames, which are using a really light color.

I think they should all be in the raw color format.

Fan Game Ripping

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I wonder if it's possible to rip a fan game.
I saw this pretty good Castlevania homebrew with enhanced graphics and stuff. Like, it was mostly based on CV2, but had elements from CV1, CV3, and the Game Boy games, plus some bosses (fought when you level up).

Weird power outage

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Heard a buzzing sound in my bathroom. When I went to check it out, every light in my apartment blew out with a loud bang. Computer is still on, and when I changed the router to a different outlet, I could get Internet. No lights work and I can hear flowing water somewhere. As if my floor should be wet, but it isn't. Seems like every bedroom outlet and one in the living room is dead, but others work.

Anyone have an idea of what the hell just happened?

I'm coming out of the closet again, loves.

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I even brought the extra whipped cream for our coffee, mmmhhmmm.
[Image: whippedcream.jpg]

Anyways, I think distancing myself from the site actually did me a little good. Anyhow all has been pretty well lately (aside from the fact that my soul is dead now, but that's another reason that has to do with IRL shit and college.)

I'll be on and off here to see threads of interests and maybe post some of the animations I've been making for classes lately in the creativity section at some point. Either way I figured I'd stop by and give my sense of innuendo.

Hatsune Miku Project Diva F2nd voices

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Can someone help me how to extract an Farc. file from that game?

The Sly Collection

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All right, so with the Thieves in Time models sorted out, I figure it's best to finally get these figured out if possible. The only problem is the files have no extensions, and it's difficult to tell what's what beyond the recognizable names. I'm looking to extract models with UV's and textures somehow. From what I've seen in this compilation the formats are the same across the held games. However, I'm not completely sure what the heck is what. I've made some guesses from the names, and I've got a few samples here. Can anyone have a look? I'd prefer a noesis script or a maxscript for these if possible.

https://www.dropbox.com/s/dfdqla4ki9bteo2/sly1.zip?dl=0

Dee's Sound Collection

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These babies here are rare. I hope they put these sounds on Sounds Resource in the future.
In the meantime please enjoy these rare finds, everybody.

Shaman King: Power of Spirit
https://www.mediafire.com/folder/bmt15at..._of_Spirit

Teenage Mutant Ninja Turtles (2003)
https://www.mediafire.com/folder/6rua0g3a1dzl8/TMNT2K3

Yu-Gi-Oh! Capsule Monsters Coliseum
https://www.mediafire.com/folder/awwj38d...s_Coliseum

Naruto: Clash of the Ninja Revolution
https://www.mediafire.com/folder/k8yo4rn...Revolution

Naruto: Clash of the Ninja Revolution 2
https://www.mediafire.com/folder/zedbeb8...volution_2

Naruto: Clash of the Ninja Revolution 3
https://www.mediafire.com/folder/ddm5tu9...volution_3

These babies down here are already on the Sound Resource. Still, it never hurts to revisit once in a while.

Soul Calibur II
https://www.sounds-resource.com/playstat...caliburii/

Kamen Rider: Dragon Knight
https://www.sounds-resource.com/wii/kame...gonknight/

CTPKTool not working?

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I try to open the executable, and it says "not a valid Win32 application.".
Nowhere on its page does it mention this.

Any help? Or can someone make a compatible version?

Kamen Rider Transcend Heroes/Storm Heroes Models

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I need help How To Rip Models From Game 
Pleaseeee

Kamen Rider Transcend Heroes/Storm Heroes Models

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I need help How To Rip Models From Game 
Pleaseeee
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