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PSX game 3D model extraction with Cheat Engine?

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Okay hey all.
I want to extract a car model seen in the first mission of a 1999 Visual Novel for PSX, name is Silver Jiken. Months and months ago I used psxfin's r3000 debugger to view the model's vertex coordinates and write them down to a text file and then with a Blender script provided by a helper, I turned those into a model but like I feared right from the beginning, it was a fruitless and useless effort because there was no Z-coordinates so yay, I got a flat model. Even so I haven't just yet despaired..

So now my impression is there's no other options left than to try rip the actual model files from the disc data which seems very truly difficult, the game's storing of files is very cryptic, there is ZERO indication where models could be..I have already isolated such folders that to my knowledge by checking with jpsxdec, can't possibly hold 3D data. But the files that are left then, don't seem so far to hold any data that could point to how I could find the 3D model files, I checked with a hex editor.

The last option that I'm currently trying to execute myself is finding the vertex coordinates with Cheat Engine on an emulator running the game. I haven't had luck so far in that..the idea would be to find the coordinates stored in GTE memory right, since GTE stores the all the 3 coordinates of a polygon right? Please, someone help, thanks in advance.

Werewolf from Infinite Minigolf

[75$] Extract animations From Game

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I'm looking for someone to help me extract animations from the following games:

- Injustice  GAU (android/IOS)
- Marvel vs Capcom Infinite

I'll give you the specific list of characters whose animations I want extracted. PM me if interested.

Ripping warframe cash files results in corrupted files

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Hi there, 

I'm trying to extract warframe weapon models to mess around with, using this post as a reference I'm able to extract all files.
The problem is that all files that I extract are corrupted, no .png shows an image. No .wav makes a sound and I can't open any .fbx
It also seems that there are multiple files with the same name, leading me to suspect that all files are split over multiple .cashe's 
Or it might just be all encrypted, opening a .lua file shows just some random garbage instead of a lua script

Hello!

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Hello there! I'm called trulymadmoves on... a few sites, not a lot.

I don't know squat about ripping models or what to do with them after they're ripped; I'm here for one singular purpose, an obsession that's haunted me for quite a few years now. I want... a Kingdom Hearts height chart. Not only do I want to see every character model ever used in the Kingdom Hearts series - just see them, in an organized and comprehensive manner, not necessarily do anything with them - I also want to know exactly how tall all those models are.

I've been scouring the net, asking everybody I've found who makes art or videos using Kingdom Hearts models, and gotten nowhere. It seems that if any place exists where I can find someone to make my bizarre obsession a reality... that would be here. Is there anyone in particular I can talk to about that?

Can't rip Shadows of the Empire

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I am a 3d artist and use video game models as a reference for my custom modeling and I'm working on a big Star Wars project. For about a week straight ive been trying to rip Star Wars: Shadows of the Empire. I use project 64 1.6 and Nemus plugin. But with any version of P64 and Nemus plugin, Shadows doesn't work and is a completely black screen for anything 3D. I got the steam PC version and tried ninja ripper but all the4 models turn out flat. I have been at this for so long and im all turned around for just wanting to rip this one game. any help would be appreciated.

.jpg   Outrider_T2.jpg (Size: 87.85 KB / Downloads: 2)

"Neighbours from Hell" .TGA sprites and backgrounds

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Greetings everyone, does somebody know the old cartoonish point'n'click dilogy game from the noughties called "Neighbours from Hell" created by "JoWooD Studio Vienna"?
The game resources packed in .BND archives(which is seems to be a disguised .ZIP), i did extract some animated sprites of Woody and Rottweiler with backgrounds of house in original .TGA, but there a one unsolved trouble. Basically they color channels are bit messed up, i was trying to fix this in Photoshop recovering the channels on the backgrounds, unfortunately this doesn't fixing the sprites (due they have a alpha channel or something similar  Unimpressed  ). Sadly i not enough skilled in programming, but i think maybe in the main executable file might exist a pallete file i guess? I hope so. 

Anyways, i'm post some screenshots of these messed up sprites and sample archive with .TGA's of sprites and the main executable. I really hope somebody have some free time and energy for researching graphic resources Smug

Sample archive: 
.zip   NFH_Sample.zip (Size: 775.04 KB / Downloads: 1)
Screenshots: 
.png   channels_description.png (Size: 32.43 KB / Downloads: 5)
.jpg   house00_bugged.jpg (Size: 356.46 KB / Downloads: 4)

How do I upload Models from this site to XNALara &/or DAZ 3D?

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I have recently been trying to get into doing 3D Model posing but I have been having a somewhat hard time trying to figure out how to properly load them onto XNALara and/or DAZ Studio. (OH yes and as for XNALara I'm aware that one would need to put the zipped folders in the "Data" folder.) Though I do wonder would I also need to get textures from Textures Resource as well? I just thought I ask...

Have anyone worked with the Smash U Samus? Having probles with the rig.

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Have someone tried to work with this model? https://www.models-resource.com/wii_u/su...del/11428/

I downloaded and I'm trying to add the IK handlers, but I'm failing. I think is because the bones have already rotations and as I understand(not a rigger here) the bones should be zero out. Just want to know if someone already worked with this model to create some fan art, then I can get some clues.

Thanks anyway.
Cheers.

Ninja Ripper and Nox. Ripping models from apk

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So I used to rip models from mobile games using ninja ripper and the nox android emulator, but I figured that this method has gotten outdated. The latest version of nox seems to block ninja ripper and ninja ripper hasn’t gotten an update in forever. Older versions of nox do work with ninja ripper, but the older versions of nox cannot run the latest versions of certain apps.
So I’m trying to figure out if there is some emulator out there that still can work with ninja, but finding a much more efficient way to rip models from the apk’s files would be nice as well.
Any suggestions?

i need help on black squad

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i tryed ninja ripper it did not work
i want help for how to rip models from the game
Sad

Pokemon Let's Go Pikachu & Let's Go Eevee Sound Effects Help

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Hello, I'm looking for Eevee voices clips from Pokemon Let's Go Pikachu/Let's Go Eevee, but, I didn't found nothing....

Can you rip Pikachu and Eevee voices clips please?

Help with .bobj files

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There is a way to open the files with the extension ".bobj", there are also files ".plist" and ".png" that the ".plist" files are to be able to separate the spritesheet and the .bobj are for your animation but Is there any way to extract or open the information from .bobj?


.zip   Goeniko.zip (Size: 650.41 KB / Downloads: 0)

Need help removing iCloud account from iPad 2 running iOS 9.3.5 without password

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Recently I've received a secondhand iPad 2 from a relative, they have forgotten their password and need to reset the device, I've tried all kinds of different methods to remove the iCloud account, pretty much everything I've tried is either outdated or requires some kind of paid software.

Dragon: The Bruce Lee Story sprites

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Anybody have them? Always thought it would be cool if we had a version of the game where all of the characters were playable and able to fight against each other.

Fighters from Killer Instinct (2013)

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I've notice that assets from this game have not appeared. World it be possible to rip the fighter models from the 2013 game Killer Instinct? I'd love to do some tinkering on Garry's Mod/Source Filmmaker and pit them against the kombatants of Mortal Kombat.

[Image: latest?cb=20160713215504]

Vloxelworld: The first game made by RPG in a Box

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Vloxelworld is a First Person RPG game, with graphics of voxels. This game is the first to be developed by the motor RPG in a Box (If you are interested in this game engine made with Godot by Justin Arnold, visit the link on the Steam page for more information https://store.steampowered.com/app/498310/RPG_in_a_Box/)

[Image: Vloxelworld_cover_platforms.png]

The reason why this game is the first made in RPG in a Box, is that I went ahead in its development, when it was in their alpha version v0.0.8 in February 2016, I started to develop the project, and as the engine received updates, I followed its steps to update the game at the same time and testing his new functions and development tools.

[Image: Vloxelworld_graphic_evolution.png]

Until the moment of the publication of this thread, the game is in "Pre-Beta" 0.7 version for PC/Mac or Linux.



Download Links:
IndieDB: https://www.indiedb.com/games/vloxelworl...re-beta-07
itch.io: https://ofihombre.itch.io/vloxelworld
Indiexpo: https://www.indiexpo.net/es/games/vloxelworld

Hello Kitty Kruisers nintendo switch Kuromi character models

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Could someone please rip the Kuromi Model from this game?

Ripped Models Have no Armatures

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I apologize, I don't know where else I could post this

So, I finally managed to get those models from Dragalia Lost, but they all exported as .obj files, so they can't be posed... I wanted to upload them to TMR, but I doubt that they would accept an unrigged model. Should I try to rig them manually, or just try to upload them as they are ?

Pokémon Let's Go - Gym Badge Portraits

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Can anyone rip the gym badge HUD elements from Pokémon Let's Go? An uncompressed 1080p screenshot would work fine.
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