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my custom outlined Mario and Luigi sprites 2

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Despite receiving no replies from my previous thread, I will show my spritesheet for constructive feedback and suggestions, once again.

.png   My Custom Outlined Mario and Luigi 1.3.png (Size: 8.7 KB / Downloads: 3)
So, What do you think?

Do not report/flag this!
Do not dislike/hate this!
Reply me, please!
All replies are welcome!

Looking for menu / dialogue boxes and sheets from Fire Emblem: Three Houses

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Hello!

As the title states, I'm looking for miscellaneous accessories from Fire Emblem: Three Houses such as dialogue boxes, menu options, menu backgrounds, etc. Anything is helpful!

Thanks for your time! Heart

Ripping Go Vacation models [Switch]

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I got the extracted files from the Switch release of Go Vacation. I managed to extract some model files with Switch Toolbox but some of these models have different poses instead of the T-Pose. Did I do something wrong?

Also, there are some files in the WTA format. Especially "all_model_pack.wta" and "all_model_pack_tex.wta". It seems that this contains all the clothing found in this game (except outfits from specific activities). Is there a way to extract/decompress these files?

If you want, I can upload the files here to check out yourself. Thanks in advance.

How can I change texture to the character model in which iso games in psp?

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These days I was modifying a texture of the game the 3rd birthday, in the PPSSPP emulator it is super easy to replace that texture, but in the psp itself I have no idea, I know that the iso can be decompressed and then there is a folder called USRDIR where it is saved the textures and models but I have no idea how to decompress those files and replace the texture, an expert helps you here: D

Ripping voice clips and possibly sounds from Castlevania: Grimoire Of Souls!

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I put up this request in the modeling thread for this game already. But rather than waiting around for a hand out I figured I'd ask if anyone knew how I could actually do this myself? I would be interested in both sound effects and voice clips, but voice clips are my primary focus. I am trying to pull out the English ones for several characters for the Castlevania SOTN hacked project. With Alucard being the main one needed.

Does anyone know how to do this, please?

EDIT: Damnit! This somehow ended up in the forums for model ripping instead of under the one for sounds and I keep getting an error message when I attempt to delete this thread. Can a mod please move this to the correct forum?

Rugrats: The Search for Reptar (PS) model rips

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I'd like to request models ripped from the Rugrats: The Search for Reptar game for PlayStation. This includes, but not limited to, Mr. Friend, Spike, Grandpa Lou and even Reptar himself.

sounds from fist of the north star ken's rage

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can someone post sounds from fist of the north star ken's rage please ☺

Custom sprite edit/need help as to why it wasn't accepted.

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So I tried uploading this custom sheet to the site under the right category of sonic advance 3 sprite sheet but was still met with it not hitting "quality standards".
What else does it need to improve, let me know.


https://sta.sh/018fyljnsxkb

GBA textures

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I was going through the ROM for The Polar Express (GBA) with a tile viewer (settings are 2-dimensional and 8bpp linear, colors can be obtained through an emulator) and found the textures used for "locomotive.rbh", "observationcar.rbh", "theboy.rbh" and "vacuumcanister.rbh" (this game has an internal file system with everything being stored as rbh files)

.png   locomotive.png (Size: 192.34 KB / Downloads: 0)


.png   observationcar.png (Size: 28.28 KB / Downloads: 0)


.png   theboy.png (Size: 8.55 KB / Downloads: 0)


.png   vacuumcanister.png (Size: 33.25 KB / Downloads: 0)

The 3D engine this game uses was made by Tantalus Interactive and is used in a few other GBA titles. This means I could probably rip textures from those games too.

Minion Models

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So, according to Simpsons Dumper, I should make a request, which is ready...now. I would like the site to obtain models of every Badnik in Sonic Lost World. From the classics like Coconuts, Sonic 2 Spiker, Spikes, Uni Uni, Unidasu, Crawl, Clucker, Balkiry, Cluckoid, and Gohla, to original Badniks that were introduced in this game, like Laser Grabber, Dung Beetle, Gustav Turtle, BFB, and Tornadonaut. (https://sonic.fandom.com/wiki/Category_t...ld_enemies) While that is going on, we will see models of Heavy Fire Bro, Pyro Guy, Toady's Super Mario Party design, Petal Guy, all Wario World, Sonic Generations 3DS, Mega Man X7 enemy models and many more be uploaded within in a matter of months. As someone once said, "You give the Masses what they want!" because they have been waiting for years on end for them. Let's make 2020 the best in video game enemy model yields!

.png   Tornadonaut.png (Size: 206.48 KB / Downloads: 1)

Looking for Pixel Artist For Game Project

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Hello,

I'm looking to work with one or two pixel artists for a game I am developing. The plan for this project is to build a demo and from there to launch into a crowdfunding campaign to fund the full game. All sprites made for the demo will be paid for, so this is NOT a "pay comes with success of crowdfund" situation. I consider the demo to be entirely separate from the game itself. The reasons for this will make sense a little further down.

This game is to be a story-rich adventure/puzzle game (if you're ever played Rakuen by Laura Shigihara, I would liken it to that), playing with a top down perspective. I have need for both someone to make characters sprites and to make tiles for the environment; if they can be both performed by the same person, I have nothing against this. If need be, however, I'll hire separately.

The demo will be intended to use a sprite style similar, if not identical, to that found in the Pretty Soldier Sailor Moon: Another Story RPG (While sheets are not on Spriter's Resource, I do have access to sheets to be used as reference). However, the trick of this project is that while there will be one human character, everything else will... not be human. This means it's of huge importance that whoever works on this can adapt making non-human things match the style. Any animations will need to match the framerate done with the Another Story sprites, which is typically 2-3 unique frames per animation.

Finally, I will note that the reason the demo is considered separate is that one of my potential goals for a crowdfunding campaign is to effectively redo the sprites in their entirety to a style that can be considered unique for the game, offering larger and more detailed sprites and animations compared to the Another Story style. This means that there could be a large change in the sprites down the road. For this reason, anyone that applies I would also ask to see their normal style (if it doesn't come close to the Another Story style) so that could potentially be used in the future.

Please share your asked rate per sprite/tile, both for the style I'm asking and for your personal style.

TL;DR:

I need...

- One pixel artist for sprites in style of Sailor Moon: Another Story
- One pixel artist for environment tiles (Can be the same as the artist above)
- Please share examples of your own style/s if you have it
- Please share your price per sprite or tile for everything you show

Thank you for your time!

Oh, and for anyone that is thinking "This guy is a totally new user, how can we be sure he won't scam someone," I offer this: I use the username Hythrain everywhere online. Twitter, Twitch, Instagram, Facebook, etc. I've used this name for years. I've hired artists under this name for years and I'm not keen on losing it. Secondly, to confirm I'm not a fake of myself, I'll be posting a link to this very post in a reply to my own tweet saying I was looking for a pixel artist right here: https://twitter.com/hythrain/status/1220950661015261184 That way, people can know I'm legit.

Request for Croc Models

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Hi I would like to request models from Croc Legend of the Gobbos and/or Croc 2. 

Particularly Croc (The Character), Baron Dante, Dantis, Gobbos, Some Levels like the First Stage. (And so the Adventure Begins) Props like the Gong, The ? Creates, The Cages. Enemys, Bosses, I could go on.

Genesis3D file help

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I'm trying to extract the models from Dragon's Lair 3D, and for once in my life I finally found the program that works with them, Genesis3D. The 3D models and their animations are all stored as .act files, and while I can view them just fine using Genesis3D's Actor Viewer, I can't find a way to actually export them into a different format.

Does anyone know how to export these kinds of models, or at least know any plugins for Blender or 3DS Max to import .act files?

Kancolle Arcade emulation

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Kancolle Arcade has never been released on PC and there arent emulators for this arcade cabinet. it's a shame because models are really cute and far better of many MMD models. Especially I dream to get Chikuma model that is my favourite kanmusu



maybe in future an emulator or a way to get models of arcade will be available ?

Powerpuff Girls SNES Stylized Sprites

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Do you remember that Cartoon Network TV show where there's 3 little girls with superpowers, fighting against a evil mutant ape with a big brain? You know what I mean, right? It's the Powerpuff Girls!

So, these days, I was trying to work on a sprite project out of these Girls all by myself, but I couldn't do it without any help. You can help me to finish this if you're interested, since I am a new spriter here. The style will be a SNES like, because of the idea of the sprites being similar to a SNES game, like Super Mario World. The designs are from the 2016 reboot instead of the 1998 show, even because I also like both series, but I've gave a chance to the reboot rather than hating on it.

First, you're gonna work on the Girls. Villains from the 1998 and 2016 series and other characters will be made later.

TO DO:

BASIC SPRITES
-Animated idle poses
-Floating poses
-Jumping poses
-Walking and flying poses
-Running poses

ATTACK SPRITES

-Special abilities (including Blossom's ice breath, super strength and others)
-Fighting moves (like punching and kicking)
-2016 superpowers

MISC SPRITES

-Damage and defeated poses
-Victory poses
-Cutscene sprites (including talking and other expressions)
-Mugshots (I've finished this one)

Sprites are here.

[Image: Cb2tbmG.png]

Mugshots here.

[Image: 0ddBDCU.png]

[NDS] Ripping Dragon Ball Kai Ultimate Butouden Models

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Hey everyone,

I am trying to rip the models from Dragon Ball Kai Ultimate Butouden, however, I can't seem to find a file that resembles a 3D model format/ NDS 3D model format. I have tried looking through the files using MKDS course editor and the Console Tool, however I have not found anything, and haven't found any file resembling the common DS model formats. I am thinking they may be stored in a .bin file but I am unsure how to open those, and if those are infact where the files are located. Any help would be appreciated.

Thanks, 
Snooper

Medarot S | .c3b files

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So I wanted to rip the models from the mobile game Medarot S - Unlimited Nova and the 3D model files are in .c3b file extension (not to be mistaken with .c3d), which I can't find any clear information on how to open or to convert them into another format compatible with Blender.

Sample

ARM JOE (Les Miserables) Sprite Ripping

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I want the Judgement character sprites from the game Arm Joe (Les Miserables Fighting Game)

Probably not the best post to start off my account with, but I've been aching to find a solution to this.

I'm under the impression that Arm Joe was built on 2D Fighter Maker '95, and as far as a few google searches go, I can't find a download for the '95 editor.  Nevertheless, I wish for help or for someone to rip character sprites from Arm Joe.  I particularly want the sprites for the character Judgement.  

Considering how everyone keeps asking for the '95 editor and no one posts it: I am willing to pay for a complete sprite rip of the aforementioned character if necessary.  A download link for a working 2D Fighter Maker '95 editor that can open the aforementioned game would also be appreciated (and paid for if necessary as well).

Just in case someone has trouble finding the game itself, I've created a mirror for the occasion.

A Couple Pokemon Models w/ Animations

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I need a Wooloo, Dubwool (Shiny and non-shiny versions) and a Pokemon Trainer done (all from Sword and Shield, I'm aware the rips are on this website). It's for a Warcraft 3 custom game. I have all the programs but I can't figure out the animations for sword shield.(GBMDL things or 3D Obj, DAE seems to not open in Blender after exporting from 3D Max).  If the files you give me can be opened in Blender I can convert them into MDL there with the plug-in and probably do the rest.

They all need their stand, run, attack, spell, work (or channel) and death animations. (Yes, the wooloo's rolly run animation). If you need help on what these mean for Warcraft 3, lemme know.
If I could get male and female Pokemon trainers in their generic clothes that's fine.

Need Help Ripping GTA V: Online Model

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Hi all, I was wondering if anyone knew anything about ripping GTA V: Online models. I'm only looking for 1 specific model, the Black & Tan Pug Mask. I don't even need that exact colour, just the mesh, yet I can't find it. I have OpenIV downloaded but still don't know where to look. Any help is appreciated. Thanks in advance  Smile
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