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Half of the textures correct

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hello, recently I have been trying to rip models from Pokemon rumble rush. The problem I am facing is that the textures are messed up on the Pokemon and I do not know how to fix them. I have provided a picture in which the problem I am facing. http://www.mediafire.com/view/ssh0ob1hgd...0wrong.PNG

I am currently using ninja ripper to rip the models and then using noesis to view and export them. It would be awesome if someone could inform me how to fix this problem

Thank you for taking your time to read this

Model Material looks wrong

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I have some models from Super Mario 3D world that I got using Switch toolbox. I'm trying to get the enemy models and animations from that game. I figured out how to get the animations. But on some of the models the material in unity looks messed up. And it doesn't just look messed up in Unity. It looks messed up in Blender too. For example the color on the Magickoopa looks wrong. It looks like it has a red hat and you can see the entire texture in its glasses. I'm wondering if there is a simple fix. I tried tiling the textures differently. I tried offsetting them. No matter what I do it never fits right. At this point I'm about to just try texture painting them myself.

Paper Giga Lakitu

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I've been looking through the sprites for the paper mario, and was wonderin if anyone want's to make a paper King Lakitu.

If you need some sort of idea of who he is, he's right here.
[Image: 900?cb=20110723201428]
Although whoever made any previous custom paper mario sprites, I understand these things take time. so I am going to tell you right now, the only thing that I want to come fast is a response not the task I am requesting itself, please take as much time as you want on this request as you need.

Sincerely NMarioMaster7

Help with applying ripped textures

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Hey everyone!

I've been trying to rip some models off of Telltales Game of Thrones, but have had some difficulty with getting everything to work properly. I've managed to get the meshes and textures I want, and have loaded the meshes up in 3DS Max, but can't for the life of me figure out how to apply the textures to the model.

I've used NinjaRipper to acquire the files, and NinjaRippers 3DS Max Script to load up the model, if that helps.

I guess my question is how do I apply the textures to the model. Any help would be greatly appreciated!

Thanks!  Smile

Ripping sounds from Ford Racing 3

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The past week I have been trying to make a small modification for a game called Ford Racing 3, but I already found a problem. Thats what modding is, after all! Big Grin

So the game uses .SPC files to store the sounds for all engine sounds, but I cant open or extract anything from the files themselves, I tried Winamp and Foobar2000 with their respective .SPC addons, but nothing worked. Not even 7zip or WinRar can do anything with them.

Any ideas what I should/could try? One guy from the Sounds Resource site actually got to extract all of the UI and Engine sounds from the game, and Im quite curious how he managed to do so! Thanks! Smile

(And yes, its the PC version of the game, Im not sure about the console variants, but because I also have to put new sounds into the game, I need a method to somehow pack files into this specific format so the game can read it! Very nice! Tongue)

Prototype Party is in danger

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Somebody as ripped the pacman party models, but i ripped first these models, if you dont belive in me, here is the prototype:
https://www.deviantart.com/diego6mick/ar...-829466056

Is not finished, but i need help with these, because i worked hard (me and a friend) ripping and smoothing these game!
¿how i can stop that?!
Sad Cry

Animal Crossing Pocket Camp, Lily and Filbert

I need a savedata for rip models or...

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I need a Disney universe Wii savedata for rip all costumes, because is much work play in emulator all the game for rip models, or somebody know rip models from TPL??

Love Nikki Encrypted

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Hi everyone i want to ripping sprite from Love Nikki game but when i try to found tutorial on how to do this,i can't find anything because the the tutorial in Nox and Ninja Ripper method had been delete and i can only find this one in forum  Cry
https://www.vg-resource.com/thread-35680...#pid654307
but the link to hate3.jar had also been removed and i don't understand how this work
Can anyone help me?Thank you

(PSP) Kingdom Hearts: Birth by Sleep .DAT file help

Bauhaus / Mid-Century Modern Style Sheet?

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The art style I'm striving for I would describe as Mid-Century Modern / Bauhaus. Anyone ever seen any game or other pixel art work along those lines which I could study?

Just joined the site, actually, JUST started exploring pixel art! Noticed that the Agatha Christie: Evil Under the Sun sheets are roughly in the ballpark, but no character sprites.

The rom from "Hide and Sneak" Dosent respond!

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When i start the emulator, the game starts in 67 fps and faster keeps in 0 fps, i need help because i tryed run with 2 different roms from two diferent sites, the game is Hide and sneak from disney

the reward is models from Dance Dance revolution Disney grooves and Disney Skate aventure from gamecube, please i need help with these! Unsure

Touhou Genso Wanderer Reloaded

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Does anyone know how to rip the sprites from the game? I'm guessing that some of them might be located inside some of the .cat files in the game's directory

I want these models, please!

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Can you make models from the following games here?
1. Cars Race-o-Rama (with wheels in the center of the model because the wheels always go out of place when I spin them in Panzoid.)
2. Cars - the Video Game (Same as before)
3. NASCAR Heat 2 (Same as other two)
Thank you!!  Smile

(Tales of the Rays) Help With Ripping Models

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I've been trying to rip the models out of Tales of the Rays using Ninjaripper, but it doesn't rip anything out of the game, it just leaves folders with text files.
I've been using Nox Player v5.2.1.0 on the DirectX mode and using intruder inject. Is there anything else I could try?

Crash Bandicoot Retro Hijinx (fangame, synopsis wanted)

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Activision is still horribly unsuccesful with recovering Crash Bandicoot-franchise and providing us a GENUINE Crash-experience, so it's up to us fans to do it. At least I'm willing to do it with my new fangame, Crash Bandicoot Retro Hijinx, made with Unity.

It's yet in pre-alpha state, but it'll guarantee a lot.

Story synopsis: Undecided. I take suggestions.

Features:
  • The good ol' prank-filled formula: Linear levels, crate challenge, crystals, time trials, lab assistants, anything you would expect from your favorite Bandicoot
  • 30 action-filled levels set in where no bandicoot has gone before including savannah, Nordic forests, swaps and logging sites, featuring enemies like none before
  • Crash has all of his signature abilities and characteristics
  • Fully playable Coco is back, but appropriately implemented this time
  • Low-poly aesthetics that not only pay homage to your favorite PS1 trilogy, but also ensure smooth unlaggy gameplay even in lower specs! No need to waste money to pointless super computer
  • Master seven neat vehicles from good ol’ jet board to whole new snow mob

Progress update:



If you appear to be a Unity-programmer and are interested to help me somehow, please leave a reply

Crash Bandicoot and related content courtesy of Activision

uploading content to steam workshop

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so here's the summary:

I was able to extract and use a gmod addon (Hunt Down The Freeman's "Punished" Mitchell to be exact) in SFM and work perfectly, the catch is that I can't upload it onto Steam workshop because it gives this error:

[Image: j3xGNNW.png]

what do I need to fix this issue?

I need help Ripping Namco Super Wars

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Namco Super Wars is a game on the Wonderswan. I have the game and it works great, but my problems are: 1. I can't read japaness, and: 2. I don't know rip from Wonderswan. i really need help on this one, maybe if there is a English rom hack of the game i could do it but other then that i'm stumped. also i would like to play this game in English. Please help.  Unsure  -Starman Elite

.BCH.Z file extracting

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I've extracted the files from Mario and Luigi Bowser's Inside Story + Bowser Jr.'s Journey, and there are a lot of files with the .BCH.Z file extension. I converted them using a quickbms script, but when I try to look at them using SPICA and Ohana3DS, they say "file not supported". How can I fix this?

Simpsons Cartoon Studio RIFX?

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I want to rip sprites and animations from the PC version of The Simpsons: Cartoon Studio. Most of the files seem to be contained in SIMPDATA/SHARED.DIR. When I look at it in a hex editor, it opens with RIFX. How could I extract this? Any specific tools I could use?
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