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[$150] God Hand Animations

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Hello everybody, I'm searching for someone who can help me understand and interpret the animations from the game God Hand (PS2). I'll help you in the process of getting the mesh data and bone data, and you'll help me finding the bone weights and finding the keyframes in the animation file. For now I can offer $150 but I'm willing to spend more for the task. If you're interested please contact me at Discord or E-Mail:

Discord: CarLoiD#5174
E-Mail: carlosaugustogurgel2@gmail.com

Thanks in advance.

The Chronicles of Riddick: Assault on Dark Athena Sounds

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Could Someone Please rip the audio from the game  [color=rgba(0, 0, 0, 0.87)]The Chronicles of Riddick: Assault on Dark Athena[/color] Mainly the voice lines

Hi! Im Nezha and I have no life! So I got Bloodstained models

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Yo, so Im a brawl modder and I used this site for many a projects for the longest while. Not gonna plug them here tho.

The reason I joined the site as a member is because I wanna give back! So I noticed theres no Bloodstained: Ritual of the Night section on PC. Soooo considering I was already using the rips for my stages and decorations, I decided to help out and give some of its assets to this site!

[Image: YZG1dwD.png]

[Image: 6RdYaqB.png]

[Image: YiCiLsE.png]

Ill be happy to provide as much as I can once I get used to submitting.

Glad to be here!

[Image: BCcG2hL.png]

Anyone know how to rip Mario Super Sluggers models

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I just extracted the files for this game and found this file named "dt_na.dat" which I believe are where the models are located.  [Image: l20Jdy3.png]

Greetings one and all...

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Hello everyone, I've been thinking of joining this site for a while, and finally wracked up the nerve for it. In any case, allow me to introduce myself; I'm GamrCW2, and well, I was wondering if anyone would be willing to help show me the ropes around here, and whatnot; but all good regardless. Either way, guess I'll share some of my interests and the like.

First and foremost obviously would be gaming. I've always loved video games, ever since I got my first console, the good old SNES; to this day one of my top three favorite systems alongside the PS2 and GBA. With that said, my favorite games, in no particular order are...
  • The Legend of Zelda: A Link to the Past (my first game ever, in fact Wink )
  • MegaMan Maverick Hunter X
  • MegaMan Xtreme 2
  • MegaMan X5
  • MegaMan X8
  • MegaMan X Command Mission
  • MegaMan 8
  • MegaMan Zero 3
  • MegaMan Zero 4
  • MegaMan Legends 2
  • Donkey Kong Country 2
  • Donkey Kong Country 3 (more so the SNES original)
  • Medievil
  • Rayman
  • Rayman 2 (the PS1 version specifically, even if isn't as highly regarded as its other releases)
  • Spyro 2: Ripto's Rage
  • The Legend of Spyro: The Eternal Night
  • Crash Bandicoot Warped
  • Crash Twinsanity
  • Crash Bandicoot 2: N-Tranced
  • Sonic 3 & Knuckles
  • Sonic Advance 3
  • Sonic Rush Adventure
  • Sonic Colors (the Nintendo DS version specifically)
  • Gex: Enter the Gecko
  • Gex 3: Deep Cover Gecko
  • Kirby's Dreamland 3
  • Kirby: Nightmare in Dreamland
  • Kirby Super Star Ultra
  • Pokemon FireRed and LeafGreen Version(s)
  • And finally, last but not least, Digimon World 3 (an all time favorite of mine Genki ^_^ )
Whew... that should do. As you can see, I have quite a list of favorite video games. Platformers are my main thing, though an RPG here or there can be a welcome change of pace (though I'm kinda picky when it comes to them). I do kinda like puzzle games too, even if I'm not the best at 'em, but strategy games aren't typically my thing for whatever reason, though I have played one or two at the very least. All in all though, I consider myself a retro gamer for the most part, since after the Nintendo Wii, I haven't had much interest in newer games and systems, save perhaps the Nintendo Switch; too bad I can't afford one (not for the foreseeable future anyway) Cry .

Anyway, another, more recent interest of mine is spritework. I've dabbled in it a little here and there, but not much, and I wouldn't consider myself a pro. Even so, it's helped me grow an appreciation for spriting, especially since it's a core aspect of gaming in general. In fact, one of my hopes is to one day have a fangame or two to my name, maybe more; but for now, I'm content to just share my ideas and whatever have you.

The Sounds of Gravity Rush 2

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Hello

i would ask someone if he can rip audio files from the game " Gravity Rush 2"

specially I am interested here in "Voice Clips" & Emotes


wait for anyone can help Smile

best regards

social sites bug report

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Before I finally leave, I thought I'd tell you mods, admins, and staff a bug I found out about:
If you click on the YouTube button on a phone, it brings up a different channel

It did it on my YouTube button on the left, try it on mobile, it brung up a strange channel

I don't know if it's me or it's a bug, but the problem I think I found was that the "/" doesn't generate in the redirect link, I think that might be the problem. I don't know if it's this site's problem or something else

what happened to the Sonic The Fighters models?

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I'm looking for some STH models and they seem to be no longer on The Models Resource
Where can I find some STH models, and why were they removed from TMR?

Need help with ripping DS sprites

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so i wanted to ask if theres any DS emulator that can dump texture as they load, like dolphin does. or is it only possible to rip sprites by entering inside the rom? thanks

Need help with inkling hair color.

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I am just lost as to how to add the color for the hair in the inkling's model.(I'm a beginner btw)
Im using blender 2.83.0 With eevee as the render engine. So do I just make a plain color and apply that as a texture or what?

Carnevil Reincarnated

Need help with Kuroko no Basuke : Mirai he no kizuna models ripping

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Hello everybody !
First, sorry if my english isn't perfect, I'm french ...

I need help with characters models ripping from the 3ds game Kuroko no basuke  :  mirai he no kizuna.

I was able to extract some of the 3d models, and I don't have any problem with character's head.

But the problem come from the bodies : 
I can't find any model with the "dress part".
As you can see in the picture, I opened a 3d model with Ohana 3ds, and in the file there is the dress texture, but this part of the model is "transparent". I also exported the model and opened into blender, and there are only 3 materials  : the body, the shoes and the number (4 Seirin) ...

In the game files, i also found a file called "len3dress.lii" in the model/chara folder, but i haven't find a way to decompress it ...

Thanks for your help

Need advice for converting Mortal Kombat Deception .Dat files

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Hello everyone who passes by this thread.
I need some assistance. 

I am in the process of sorting out the Kollection sprites from Mortal Kombat X, but sorting and renaming the files is burning me out, so I like to try working on getting Krypt Kontent from MK Deadly Alliance, MK Deception & MK Armageddon (The former two are Gamecube, and the third is PS2).

So, I used Aluigi's Quickbms along with the .SSF bms script and it worked with the extraction process, but now I have a mass quantity of .Dat files with next-to-nothing experience to boot.
If any kind soul would be willing to help with this dilemma of mine, I'll be sure to add your name to the submitter credits.
Here are the samples from MK Deception.

Thank you kindly for your assistance.

.zip   MKD Sample.zip (Size: 637.51 KB / Downloads: 3)

Gauntlet Dark Legacy PS2 sound rip


Suggestion to decentralize

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I'm saying this as a way to immunize VG resource, but this site ought to decentralize and move all it's assets to the blockchain, because once there, it cannot be removed by any threat of copyright suits.

Peername is one of the tools VG Resource can use.

Messy Ninja Ripper Dolphin Rips

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I decided to try Ninja Ripper in order to rip some models from GameCube games run on the Dolphin emulator. However, I have a bit of a problem: the positioning of each individual .RIP mesh file relative to the other mesh files is very messy when I import the entire rip folder to Blender.

For example, the following image is supposed to be the S.S. Dolphin from Pikmin. It clearly is not correct.
[Image: tempdol.png]

Is there an easy way to mitigate this, or would I have to manually position each mesh correctly?

I'm using Direct3D11 in Dolphin if that matters.

Thanks.

Psi Ops The Mindgate Conspiracy Rip

advice

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ok so basically i need some advice on this NES-Style sprite sheet. that's all, thanks
[Image: unknown.png]

MegaMan X Bass with Vergil style - Reimagined

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Hey guys! How are you doing? Just wanna make a quick question that do you do any enhance request? I've actually been wanted someone to enhance, retrace and shading into your own awesome art-style for reimagined version of Bass? Here's the direct link for the full character design:

https://i.imgur.com/ua02Vay.png

He really reminds me of Vergil from DMC due to the fact that he wears the badass cape from the EXE and Rockman Online universe. I also imagining him using a Katana Saber aka B-Saber as his primary weapon and attacks like Vergil. That would be absolutely astonishing and literally becoming the Vergil version of MM universe.

I really believe if CAPCOM decided to bring something new to the table for MegaMan X9 game, they should consider to bring back a character from the classic series which is Bass, to make it more interesting, entertaining and exciting as well. He could potentially be the best/strongest anti-hero character in the entire MM universe and a new rivalry to X, Zero and Axl. Just like Vergil fighting against Dante and Nero, considering Bass and Zero are technically brothers whom was made by Dr. Wily.

I'll make sure to credit your art once you've done my art request. I also hope that you’ll get an inspiration from my idea to bring it to life in a form of your awesome artwork style as well. What do you think?
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