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Need Assistance with inkling's Faces (Problem Solved! Please Ignore)

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Hello there, I am posting this thread because I need help with the Inkling's Models from Splatoon.
I have almost everything sorted out but there's 1 thing I just cannot seem to get working; the area surrounding the eyes. It's too bright compared to the rest of the face and I just cannot seem to lower it to the level I need.
I'm using Blender so if you are unfamiliar with this program, please don't worry about responding unless you have some advice for me. I've attached an image to this thread showing my issue.

Regards
-Chris


.png   Base.png (Size: 271.14 KB / Downloads: 11)

Frontier Developments .ovl extraction Help

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Ive been looking at the files of W&G Curse of the Were Rabbit and found a whole bunch of .ovl files, Do these have models in them if anyone has had experience with these type of files? And if so i attached one of the files I found in a .zip folder if anyone would like to try to get something from it.

.zip   AntiPestoVan.zip (Size: 197.04 KB / Downloads: 3)

http://getnutritionshelp.com/healthy-king-keto-burn/

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Healthy King Keto Burn  Do your pals and own family help you on your new weight reduction and wholesome way of life choices? A robust help organization can be Healthy King Keto Burn distinction between fulfillment and failure within Healthy King Keto Burn weight loss sport! From my own non-public revel in, my aid institution has made all Healthy King Keto Burn distinction, in particular after I wanted to give up!

http://getnutritionshelp.com/healthy-king-keto-burn/

[PS2] Eternal Poison - Commission (2D Art)

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Hello, I'm currently looking to commission someone for rips of the 2D art from the PS2 game "Eternal Poison" (known as "Poison Pink" in Japan.) I'm primarily interested in the 2D character sprites, background art &  concept art if possible. https://en.wikipedia.org/wiki/Eternal_Poison

I'm uncertain how difficult/long the process is so the price for this work is open to discussion. If you're interested and have a general idea for a price feel free to let me know, also my preferred method of delivering said payment would be through PayPal.

http://foreverhealthy786.com/healthy-king-keto-burn/

K. Rool base sprites (edited from DK: Jungle Climber sheet)

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I hope it's all right with Frario that I edited these sprites from his sheet. This is a base sheet, meaning that anyone can dress him up. Just don't use this for anything inappropriate.

[Image: dMAzxRF.png]

And for sprite animations...

[Image: MQVuQqu.gif][Image: UFup8ah.gif][Image: 8V93HLk.gif][Image: SOH11RK.gif][Image: wD9PP9h.gif][Image: 2jPECoV.gif][Image: ejEAFhf.gif]

Virtua Quest (GC, PS2) .mad archives

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How can I extract models from these archives? I really like the art design of the game, and I was hoping to extract models from this game.

Link

Segata Sanshirō Shinken Yūgi sprite ripping

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Hi.
I've been thinking about adding a game to the Saturn console, Segata Sanshirō Shinken Yūgi (JPN).

I'm attaching an image to use as a game icon.

.png   icon.png (Size: 36.45 KB / Downloads: 1)

Altered Beast Fan game

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this game is based on the altered beast of the mega driver that I created from scratch totally different and more fun, contains 8 levels
Click to Download https://gamejolt.com/games/AlteredBeast/313113
Check out the videos below

[video=youtube]https://youtu.be/t85RL-7HPpc[/video]
[video=youtube]https://youtu.be/uWKAyTVadzs[/video]

[video=youtube]https://youtu.be/446Vre4cdow[/video]

[video=youtube]https://youtu.be/Cx6cjp7P4oI[/video]

[video=youtube]https://youtu.be/0xaIh4rpYv4[/video]

[video=youtube]https://youtu.be/cLFndpnNBOA[/video]
[video=youtube]https://youtu.be/-gyXQARu79E[/video]

Hi, everybody!

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Hello!

I've recently created this account, and I am new to this site!

I have been browsing The VG Resource and its divisions for almost 4.5 years, and it's interesting. My name is Sarara Shiki-kan (Commander Sarara) by the way, but you can call me Lilia if you want. Smile

POD model files from Miitomo

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Okay, I might already opened threads about this and almost nobody cared. Sorry for yet another bump but Miitomo is going to be shut down and this is the last chance to get all the Mii assets. I already extracted alot of models from the app and also the Mii itself (AFLResHigh_2_3.dat). I don't know how to extract all the assets from it (also the facial feature textures) but I can view the model files with PVRShaman (which is free). But there's no way to convert it to a useable model format such as DAE or OBJ, let alone importing it into Blender.

But I know this is possible in some way. Is there anybody who's skilled in scripting that can write a POD importer for Blender? When Miitomo is shut down, I'll upload an archive with all the 3D assets I can get in Miitomo. The included readme file explains how they're packed.

The Spriters Resource cutting off bottom of page...

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I just noticed that The Spriters Resource is cutting off the bottom of the pages around where the last row of icons is or the last comment is on the pages. This doesn't seem to a problem with the other VG Resource sites.

Should I make some Commodore Amiga CD32 homebrew ports?

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Should I make some Commodore Amiga CD32 homebrew ports? I'm thinking custom engines, reverse engineering the games  through black box testing (meaning no access to the source code [original, decompiled, or disassembled]), using assets hosted on sites like the VG Resource and  the Sprite Database, etc. My main concerns are (1) where to release the games (2) DMCA take downs and (3) most people [in the USA] don't know what Commodore, the Amiga, or the CD32 even is.

Wipeout Create and crash

Unh, what is taking so long to submit something?

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First, I submitted a ZIP folder with some sounds last January, but it wasn't approved, so I presented it on the forums instead. Then, I recently submitted a sprite sheet, but it wasn't approved, either, so I presented it on the forums, too.

What is taking so long for both tSR and tSoR to finally put the submissions on the sites? I'm getting very impatient.

Jurassic World models

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can anyone rip models from any of the mobile games?
jurassic world pinball jurassic world the game or the jurassic world facts app?

just wondering.

NES dance soundtrack ripping

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OK so I have absolutely no experience in ripping sounds let alone music from games. But. Maybe one of you guys can. feel free to take all the credit if you wish. It involves another unlicensed NES game titled hot dance 2000
( I attached the file for convenience )
The music is actually well done ( they're just remixes of existing songs like butterfly, Beat it , etc.) And has over 30+ songs no repeat so if anyone is willing to take this endeavor I would be most obliged.

.zip   hot_dance_2000.zip (Size: 174.59 KB / Downloads: 0)

Sprite Sheets Pending For Over Two Weeks?

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Hey! I'm a bit new here and a long time lurker on Spriter's Resource. Recently (a little over two weeks ago) I submitted a sheet for Pokémon FireRed/LeafGreen. A few days later I submitted another one. Both are still pending. I'm not trying to complain I am just wondering if there is anything I am missing. Thanks!

Ni No Kuni 2 (PC) - .awb to .hca to .wav? [solved]

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This may be a long shot since the game's only been out a month, but I feel like giving it a shot. Links for example files are included; let me know if another host would be better and thank you for any help.

So, NNK2's PC release stores its audio in .awb and .acb files. Not a problem, I can find an extractor. Found one, and that's where the issue comes in. Extracting the .acb file with VGMToolbox gives me a couple of folders with a lot of .hca files. Extracting the .awb file gives me a lot of .bin files, which I've read are where the .wavs are? Dug into it, found H2A2WAV and RTB's batch conversion script for.bin to .wav, but all it gives me is the message "Error reading HCA header" and a 0 byte .wav file, which is...pretty much what I'm not going for. Is this a case of my missing a step, or more a H2A2WAV is just not set up to convert this specific game's files type thing? I know zilch about headers and hex so. I'm lost!

Edit: Lost and an idiot; nevermind I figured it out. Anybody else wondering: Get Foobar2000 and VGMStream, extract from the .acb files with VGMToolbox, then load the resulting .hca files up into Foobar with VGMStream installed. It's always the simplest solutions apologies for the troubles!

Honkai (Houkai?) Impact 3rd ripping help

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Hi, I'm making my first post to ask for some help ripping models from a mobile game. Houkai (Honkai?) Impact 3rd has been out for about a month, and I kinda want to get the character models from it. Problem is, I have zero experience on getting models from an Android device. Could you guys tell me what software I would need, or--if there's a thread for ripping mobile models already--could you give me a link to it?
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