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The VG Resource - https://www.vg-resource.com

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  • 11/30/18--18:37: Hello
  • Hey. I'm a huge video game sound effect fanatic. Thank you guys for hosting such a clean site. I understand it's very strict here so hopefully I don't get into any trouble. Anyways it's nice to meet everyone here. ^^

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    I've been trying to get my hands on some of the SFX from Final fantasy 15. If anyone is interested in taking on this job let me know!!!!!!!!!
    I also need the sound effects for soul caliber V. So I'm willing to pay 50 dollars for each for a total of 100 dollars. I'm not interested in the voices, but just SFX alone. Let me know if you guys are interested.

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  • 11/30/18--22:25: Pokemon in December!
  • I'm going to be getting some Pokémon games this December! A BUNCH for my GBA, and one for my DS. More specifically, Im getting the Gen. III games, SoulSilver, and even a cartridge version of the ROM hack Pokémon Ultra Violet!

    Of course, since I never really use any starters other than my favorite, I'm picking Charmander in Kanto, Totodile in Johto, and Treecko in Hoenn.

    I've already picked a nickname for the Treecko I'm using in Hoenn, but do any of you have suggestions for Charmander and Totodile nicknames?

    I decided to post this on the forums because I rarely show up on this forum anymore (at the time of this writing) and I thought I'd tell everyone since I used to have Ruby but lost the cartridge, and thus I'm stoked about getting into it again.

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    As usual google and other various search engines prove to be completely useless in regards to a rather specific question I have. Now this may seem a little odd, but in a few projects of mine I've received a few 'pre-posed' DAE's with bones and such. Currently, I have to spend a ridiculous amount of time resetting every bone rotation back to 0,0,0 to return the model to it's base pose. Now I've got a significant amount of models and doing this manually to every single one would be incredibly time-consuming and I'd get very burned out very quickly. I was hoping someone here could inform of a way or perhaps supply me with a script  or plugin that would hopefully automate the process of resetting the rotation of all the bones (or is it pivots?) to 0,0,0 so I can export in 'bind pose'. Can anyone help?

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  • 12/01/18--04:13: Hey everyone
  • Hello to everyone people!
    I introduce myself, i am madmax, i just find this forum and i think is really nice. 
    I am from italy and i make games for hobbies.

    ps. sorry for my english if sometimes i will make an error XD

    have a beautiful day to everibody

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  • 12/01/18--10:30: Hello!
  • Hello everyone! I'm new to model ripping and somewhat new to sprite editing (in terms of the sprites for Fire Emblem games from Path of Radiance, Radiant Dawn, Awakening, and Fates) ! I'm 22 years and love FPS (LAN only; online is too much of a hassle for me), RPGs, and survival/horror games! 

    Uh, I'm asexual and I use he/him pronouns! 

    Any advice on how to rip and rig models (for Blender/MMD specifically) would be gratefully appreciated!

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  • 12/01/18--14:22: Ripping from 3ds games
  • Greetings, I would like to ask if I could put in this forum a tutorial to extract sprites from 3DS games.

    Been looking for information from several sites, but does not have very clear information and did not find videos online.

    It would also be very nice if someone with experience made a short guide.

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    Folks, I have successfully ripped models from one of my childhood Wii games based on one of my favorite television series, Bakugan Battle Brawlers.

    Before I submit these, I think it would be better to show them to you. First, I started with Julie Makimoto, my favorite of the series, (Who doesn't like the characters that Katie Griffin VA'd? I mean she did a wonderful voice acting Alex from Totally Spies), then Runo Misaki and then Chan Lee, because I was only interested in getting the female models.


    .png   Julie Makimoto_Full Size.png (Size: 117.82 KB / Downloads: 2)
    .png   Runo Misaki_Full Size.png (Size: 74.76 KB / Downloads: 2)
    .png   Chan Lee_Full Size.png (Size: 85.04 KB / Downloads: 2)

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  • 12/02/18--08:56: Hyrule Warriors Switch
  • The guy who uploaded the HW Switch models said they had rigging but when i open the Link model in blender it has no armature

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    I found them in Super Mario Galaxy 2. Can anyone tell me any good programs that are able to open those files? Thanks.

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    The Hyrule.esm can be viewed with Xedit just fine. Exclusive nifs can be opened with nifskope; practically any 3D model software with NIF support installed.

    However, the Switch textures cannot be opened with DDS Viewer nor Photoshop with both Nvidia's and Intel's DDS plugins on, even though I can open PC regular Skyrim and SSE textures without issue. Possibly due to some unknown compression format for the Switch? Willing to donate 5 bucks through Paypal to whoever solves the issue for their time. Thanks for reading 


    https://drive.google.com/open?id=1UI8M6r...22kychb5mt

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    I wanted the textures of budokai 1 to make the textures as much HD as possible. Call it as if it were an experiment. But how do I get the textures of budokai 1? 

    I have searched for tutorials, but I get budokai 3.

    Can someone tell me what I need and how to do it if it is not too much to ask? Smile

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    I've been working at ripping the rest of the opponents from this GBA game.

    The other opponents to be submitted are: Li Ho, Robert, Alessio, Marco, Myojin, Sano, Carpaccio, Capucho, Grano and Marilyn.

    I'm attaching a sheet with Myojin's sprites I've ripped so far.

    .png   Myojin.png (Size: 67.65 KB / Downloads: 3)

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    I've been wondering how I could rip models from Dolphin using Ninja Ripper, I know it's possible but I can't figure it out.
    Help is defiantly appreciated.

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  • 12/03/18--04:41: Secret Santa 2018
  • Secret Santa 2018!

    BAM! Here we are back once again. The community has largely moved over to the website's Discord channel nowadays, but we just can't pass up the ancient tradition of a good old Secret Santa here on the VGR forum.

    A recap of the rules: each person who signs up has to make a gift for another person who has signed up. Everybody knows who they're making a gift for, but nobody knows who is making a gift for them. The gift can be pretty much anything. Traditionally most people make drawings, but it can also be a poem, song, animation, video, even a game. It doesn't have to be amazing either, as long as you made it yourself, put some effort in, and have fun!
    Once you're done you PM the gift to me, and at the end I'll reveal all the gifts and who they're for. We're obviously not revealing who made what (that spoils the secrecy part), so be sure not to sign your gifts Tongue

    This thread is for signing up to the event; just post here saying you want in! You might also want to give a little list of your interests or things you like, to give your Secret Santa some ideas for how to theme their gift.
    Please sign up only if you're confident you'll actually be able to make your gift in time. It's not nice to get a gift without making one!

    The sign up deadline is December 8th, 3am PST (6am EST), then I will PM everybody whom they're making their gift for. The deadline for the gifts will be December 24th, 3am (6am EST), and I will aim to reveal them early on the 25th. If you have suggestions for these dates to change around, feel free to let me know.

    People who have signed up (names linked to their post):
    Nobody Ouch!

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  • 12/03/18--10:35: F-Zero GX Sounds
  • Is it possible to rip the sound effects from F-Zero GX? I tried many programs to extract them and unfortunately none of them worked.

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  • 12/03/18--22:36: Danganronpa V3 Filetype Help
  • So i recently was able to buy Danganronpa V3 and I want to attempt to get the rest of the Virtual World Sprites and Things for characters but when i extract the files using the cpk script for quick bms (the version that lets files over 4gb be extracted) it spits out all the games files as a .spc file and my computer seems to read them as certificate files. I'm not sure how to go about getting these files extracted or how to even go about trying to open them. I could really use some help if possible, i'm trying to rip mainly Kiibo's Virtual World sprites and a few other things here and there.

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    Hi Everyone, really sorry this is probably the wrong section to post this question but I really have no clue where it could go on this site,
    I just wanted your advice on wheither these screenshots of an old windows 3.1 game I used to play by Sierra called Spelling Blizzard or Yobis Spelling Tricks, was done with PixelArt or image on a image editing program in that time(late 90s I guess) , the reason I ask is because I would love to do similar top-down animated sprites and a character like the mascot shown in the image(who talks in the game and moves his stick), I don't want to replicate the game characters just I love that style of game graphics shown their.

    https://classicreload.com/sites/default/...shot_0.png

    http://sierrachest.com/gfx/games/Spellin...meplay.PNG

    https://www.mobygames.com/images/shots/l...etween.png

    Thanks for any help, please let me know if I posted in the wrong section.

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    What is the name of the WOF (Wheel of Fortune) slot machine I Jason mention below in this post please?



    If a player gets 3 BONUS symbols on a paying line the player chooses one of the BONUS symbols to mention how many spins of the wheel the player gets and if the player gets any Free Spins then during the Free Spins bonus any WILD on a paying line gets expanded to fill its entire reels Column (Up And Down)?

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  • 12/04/18--13:36: Bluestreak's sprite showoff.
  • Hello all! How is everyone today? I'd like to show off some spritework I have done over time. So here we go!!


    .png   db8pj08-59f87fda-79bc-48ca-8af8-2c19922f4e4e.png (Size: 101.02 KB / Downloads: 2)


    .png   file.png (Size: 27.07 KB / Downloads: 0)


    .png   da8e6ng-70cc34ac-89a0-49ea-b1c5-cb04ec0b6cb1.png (Size: 38.92 KB / Downloads: 1)

    So, how do y'all like 'em?

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