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The Forest - Sounds

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Has anyone ripped the sounds from The Forest ? it has some really cool sounds

Hyper light drifter

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So I wonder is there any sprite sheet for hyper light drifter? if not could someone rip it for me or at least tell me how to do so I'm using the sprites for a project I've been working on

Fixing Ripped Models for Easy Viewing?

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Hey guys, sorry if this is a dumb question, but I was wondering if any of you could help me out getting some of the ripped models you have here to display correctly. A few of them either have a ton of different eyelids and mouths on the same model, the textures are missing, or they are completely broken when viewed in some 3D programs.

Here's some examples of what I mean:
[Image: OpSEUs0.png]
[Image: leAVy6j.png]
[Image: Y4ofnLc.png])

Elvira Mistress of the Dark Nes / Nintendo sprites

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Hoping to get a hack of Monster Party made with her in it. I was thinking she would fit in nicely to the  Japanese version. For the intro/ending, we could just fill the text with whatever.

Credits:
- moby games - for the monster party intro pics
- EscapefromTarkov of reddit, for ripping the Amiga sprite used as a base for the title screen
- spriters resource for the monster party sprites used as a base

[Image: elvira-nes-2.png]

Kirby's model & textures from 3DS Kirby Games

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Has anyone ripped Kirby's model & textures from 3DS Kirby games (excerpt Super Smash Bros. for 3DS)? I saw some of the models that are ripped from Kirby Triple Deluxe and Kirby: Planet Robobot, so it's possible to rip his model & textures used in 3DS games.

Doug and Rugrats Nintendo / NES sprites

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Last ones for a while. I need a break. Credit to here for the Donkey Kong and Rogot Gyromite sprites used as bases. Credit to Doug.wiki.fandom for the Doug logo.

This is Doug and Rugrats NES style, a couple of hack ideas I had.

[Image: Doug-and-Rugrats-NES.png]

Hello Everyone!

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Hello Everyone!

I have browsed TheVGresource as a guest for about a year, and am interested in making some custom sprites!  Big Grin Iv'e already made and submitted one, and 
I'm definitely making more. It will be a great way to pass to time due to everything that is going on right now.

MSX / MSX2 Sound Rip?

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Hey! Where is MSX / MSX2 in The Sound Resource? Other System's Found?

OMT Sound rip? (Spongebob Battle For Bikini Bottom PC/Computer)

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so, i just installed the game Battle for Bikini Bottom for PC and the files were in omt, no idea how to convert them but i can send the original files here so you guys can see

need the oracle's voice from Jak I & II please

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hay i really need the oracles voice recordings and not just a game play recording i need no bg music and i seen people being able to rip jak 3 voice files on sound resource and the cutting room floor was able to rip daxer's voice files please can someone get me the recordings i need jak I & II (Michael Gollom)

The Great Ace Attorney (Dai Gyakuten Saiban) Mesh Outline Colors?

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In the mainline series of Ace Attorney games, outline mesh colors are done rather simply. In AA5 - Dual Destinies, they're just black. In AA6, they are stored in a separate texture, like so:

[Image: xsAhxUs.png] <-- this is the texture for Phoenix Wright, but every model has its own.

However, in both Dai Gyakuten Saiban 1 and 2, there is no such texture. They're not all one color, either - just watching footage of the games you can see that each character has their own set of outline colors. I think this means the colors are generated programmatically and then applied to the meshes, but can anyone help me figure out where the color values are stored? All these games use MT Framework, if that helps.

(PAYING) Extracting Vehicle Models From Twisted Metal 2012 ps3 game.

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Hi everyone, im new to this forum! i'd like to request an model extraction from the ps3 game Twisted metal. Im trying to start a project and try to get the cars from twisted metal imported into gtav. Im having a bit of difficulty requesting the models from a guy i know already has all the models atm so i want to find another option and joined models resources in hope to find someone who would be willing to help me extract the models? Let me know if you're able to help out please?

Cheers! 
Madmax88

Tailsko in FP2 Style (More so of a beta, actually.)

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So not too long ago, I made a sprite of Tailsko (basically Tails but rule 63) in Freedom Planet 2's style (More so of a beta style, actually, since I used only Tails' palette from Sonic 2.)

https://www.deviantart.com/whitefelinewo...-835523081

I don't really plan on making an entire sheet of my take on Tailsko in the FP2 "Beta-or-something" style, but l can dabble here and there with some minor assets.

(I've also attached the file here in case if some of you can't access DeviantArt.)

.png   tailsko fp2 style.png (Size: 6.58 KB / Downloads: 1)

Blade Strangers characters voices

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Hello ! I'm trying to get the voices and sounds from Blade strangers but it not woking!
So if someone can help me on the rip of characters voices of Blade Strangers characters please?  it will help me a lot because I need it for my characters on MUGEN.  Thank you for your help! Smile

Star Wars Battlefront 1 and 2 (Pandemic Studios)

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I was wondering if anyone can get the textures from the maps from both games, and as well as the sounds and models. Thank you!

Java J2ME games rips.

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hey, i ripped these last night:
2 maps from ghost recon future soldier and one non full form zombie infection (but sprites was repearing)
https://drive.google.com/drive/folders/1...sp=sharing


i am planning to clean this up from bodies and ui elements.

i want to ask if u know any way to automaticly connect screenshots like panorama. this i just made in paint by pasting print screens/.

Extracting .ANS file

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So I just downloaded Dynasty Warriors Gundam 3 but I haven't found a way to extract the .ANS file that the sounds are packed in, anyone have any experience with em? Thanks

Xbox Avatar Marketplace Ripping Tutorial

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Someone on Xentax asked me how to do it, so I figured I'd just post it here as well.

1. Find the item you want on the marketplace. As a random example, https://marketplace.xbox.com/en-US/Produ...1c444d07d9.

2. Take the avatar ID at the end of the URL (00001000-b14a-a273-cb22-1f1c444d07d9).

3. For meshes, the URL is usually download-ssl.xboxlive.com/content/ONE/avataritems/raw/TWO.json

4. In place of "ONE", put the last 9 digits of the avatar ID. (444d07d9)

5. In place of "TWO", put the whole ID. (00001000-b14a-a273-cb22-1f1c444d07d9) The URL should now be https://download-ssl.xboxlive.com/conten...d07d9.json.

6. It should now open the JSON. Save the page to wherever.

7. For textures, the URL is download-ssl.xboxlive.com/content/ONE/avataritems/v2babylon/TWO/textures/THREE_0_0.png

8. In place of "ONE", put the last 9 digits again.

9. In place of "TWO", put the full ID in again.

10. In place of "THREE", put the whole ID again.

11. The URL should now be https://download-ssl.xboxlive.com/conten...d9_0_0.png

12. Where it says 0_0.png, if the item uses more than one texture, bring the first 0 up to get the rest of the textures, and just keep going up until you get an error. https://download-ssl.xboxlive.com/conten...d9_1_0.png

13. Download Metanoia to open the JSON files. (It only works on props and not outfits.)https://github.com/Ploaj/Metanoia/releases

14. Export to DAE or SMD, open them in whatever 3D program you use, apply the textures and you're done.

Problem with converting .ktx texture file to .png

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Hi, everyone.

I need help uncompressing a .ktx texture file and viewing it as .png.


I've tried PVRTexToolCLI using the following command: "PVRTexToolCLI.exe -f PVRTC1_4 -i input.ktx -d output.png", however I get an "invalid file" response. Also, tried unpacking the file in QuickBMS, using the "chunklzx" script, which gave me a "unsupported file" response. Here's the file: dropmefiles.com/Ckw2S. I'd really appreciate some advice.

NEED HELP RIPPING FROM TEKKEN5DR (PS3)

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I've seen people posting images of the models, but where are the bms scripts/ tools???

Help is appreciated!! [Image: smile.png][Image: smile.png][Image: smile.png]
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